#technology

Building Outer Wonders for Windows

Building Outer Wonders for Windows

#outer-wonders #technology

Learn how we build Outer Wonders for Windows using our custom game engine.

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Building Outer Wonders for Linux

Building Outer Wonders for Linux

Learn how we build Outer Wonders for Linux using our custom game engine.

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This month in Outer Wonders: April 2021

This month in Outer Wonders: April 2021

Our third monthly update discusses the release of the demo of Outer Wonders on itch.io, polishing, and a Linux version of the game.

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Final stretch before the demo of Outer Wonders! Test, test, test.

Final stretch before the demo of Outer Wonders! Test, test, test.

The demo of Outer Wonders is coming soon! Learn more about the testing we will carry out before releasing it.

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Building Outer Wonders for multiple platforms

Building Outer Wonders for multiple platforms

#outer-wonders #technology

Learn how we get Outer Wonders to run on various platforms in this technical blog post.

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Designing a scripting engine for Outer Wonders

Designing a scripting engine for Outer Wonders

#outer-wonders #technology

Learn how the Utopixel team implements cutscenes and interactions for Outer Wonders in this technical blog post.

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First overview of Outer Wonders scene rendering

First overview of Outer Wonders scene rendering

#outer-wonders #technology

Learn more about how technology and art are connected in this overview of scene rendering in Outer Wonders.

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First overview of Outer Wonders' tech

First overview of Outer Wonders' tech

#outer-wonders #technology

Playing and making video games requires technology. Let's talk about the tech powering Outer Wonders.

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